Today, Gameforge — leading Western publisher of popular multiplayer online games including AION, NosTale, OGame, Metin 2, and TERA — along with partners Wangyuan Shengtang & Aurogon, revealed several major milestones to come in the next few months for their stunning massively-multiplayer online role-playing game Swords of Legends Online.
Soon, fans in Russia and the Commonwealth of Independent States (CIS) will be able to seek legendary status in the mythical world of Shenzhou.
The upcoming update 2.0 will introduce new classes, new zones, raids, PvP, 2 additional story chapters, and more! And soon, players will be able to join the battle for free as Gameforge opens Swords of Legends Online for everyone!
Swords of Legends Online becomes to Free-to-Play
Gameforge will be moving Swords of Legends Online to a free-to-play model with the release of the 2.0 update in late February of this year.
“The voices of our players and community have been, and will continue to be, at the forefront of our decision making—whether it is more content rolled out more quickly, localization updates, or otherwise—and this decision is no different,”
said Noemi Feller, Vice President of Product at Gameforge.
“Over the past few months, player population growth has become a concern for our community—and we have listened. After careful consideration and discussions with Wangyuan Shengtang & Aurogon, we have jointly decided to remove the paywall and allow more players to join SOLO and enjoy the vast amounts of content currently available, with even more already planned through 2022 and beyond.”
With the launch of 2.0, players can now forge their own legendary adventure completely free and without restrictions. All in-game purchases will remain cosmetic, as will Battle Passes.
There will not be any pay-to-win elements. Players who have previously purchased the game will be eligible to receive a variety of exclusive cosmetics. The full details can be found on the FAQ located on the Swords of Legends Online community page.