Hooded Horse and MinMax Games challenge players to engage in their own “wild hunt” in highland-themed colony builder Clanfolk. The latest major update to this Scottish-inspired game introduces revamped hunting mechanics alongside new wildlife to be hunted, such as deer, deerhounds, foxes, and wolves.
While Clanfolk is ultimately a peaceful colony sim, hunting was a crucial part of life in the 14th-century Scottish highlands, and the “Hunters & Hunted” update finally brings this aspect to life. Players receive new deerhound pets to assist them in finding wild game, while further improvements to sneaking and stealth make stalking your prey more engaging. Fun fact: the game’s lead developer, Andrew Hume, recorded his own Standard Poodle, Max, to use for the deerhounds.
But in order for there to be hunters, there needs to be something to hunt. Deer now appear on the map edges, marking Clanfolk’s first migratory animal. Herds form in the morning at specific points of the year, remaining on the map until their numbers shrink below a certain point or until the migration season moves them on to other pastures.
The wilderness has yet more surprises – where there are deer, there are often wolves. Wolf packs also spawn when deer are on the map. Wolves compete with the player’s hunting parties for food and even steal livestock that strays too far from the village. Deerhounds can help defend the homestead and animals from foxes and wolves, although wolves only attack humans if they are hungry or wounded.
Read more about the new features and changes when the patch goes live later today. This patch marks Clanfolk’s tenth major update since its release into early access in July 2022.
Clanfolk is out on PC via Steam Early Access for $19.99 / £19.99 / 19.99 EUR.