Fulqrum Publishing and Kalla Gameworks today announce that Scattered Empires – the first major Content Update for the story-driven, sci-fi grand strategy title The Pegasus Expedition is now available via Steam, GOG.com, and Epic Games Store. The free update introduces Scenarios, which are a brand-new way for players to experience the game.
Scenarios offer a more freeform and traditional sandbox 4X gameplay experience, decoupled from the narrative-led structure of the game’s story campaign, with each new scenario serving up fresh objectives and settings. In Scattered Empires, the first of four planned early access content updates, players will find their intrepid expedition at a randomized starting location somewhere within the Pegasus Galaxy, faced with the challenging objective of building six Arges Facilities in six different colonies – which are the highest tier of an inhabited world. All gameplay mechanics and features from the main campaign are featured in the scenario, allowing players to explore, colonize, research, and wage war throughout the galaxy as they see fit.
Scenarios also introduce playable factions to the game, with Scattered Empires giving players the choice of four human fleets – The Zeus Link, 1st Expeditionary Fleet, The Daras Combine’s Al-Musta’mara, and The Pegasus Republic. Each fleet offers its own unique set of advantages and disadvantages that will significantly impact playstyle and the scenario gameplay experience. The Pegasus Expedition is a story-driven sci-fi grand strategy game set in a key moment for humankind’s survival. Facing an overwhelming threat at home, humanity sends an expedition to the Pegasus Galaxy in a desperate attempt to find a refuge for the population of Earth, only to find themselves in the middle of an interstellar war they inadvertently started.
Change Log
Changes:
- Added a new Scenario, the Scattered Empires to the game with 4 playable factions.
- Adjusted the difficulty of the enemy in the N214R, it will not spawn anymore in the systems already conquered by the player.
- Added the change systems buttons to the system view and the construction view
- Added option for the player to cancel flagship construction
Fixes:
- The officer pool would not always refresh when starting a new game
- Fixed some typos in descriptions texts
- Plant Explosive operation could remain active even after switching to another star system
- The construction of a flagship could not be canceled
- Fixed issue when Hur would not always be given to the claimant the player had in the story agreed to give it to
- Fixed bug where systems could be entered before all their assets are loaded
- Fixed issues with Biomass, Daras, and Ankhorum garrison fleets having unnamed units.
- Fixed issue with operation target selection remaining active after the target selection.